>observer_ is a horror experience meant for mature audiences. On this page you can always find the latest Netavis Observer, Netavis CarReader and Netavis sMart versions for download: Observer 5.0 ( checksum ) Observer 4.8.1 ( checksum) CarReader 3 ( checksum) sMart Data Warehouse 5. Interactive Insanity - As you hack into the unstable minds of criminals and victims to look for clues, you will relive their darkest fears, forcing you to question your own reality - and your sanity.Ī New Horror from the Creators of Layers of Fear - The largest and most frightening world yet from Bloober Team! Lose yourself - and your sanity - in the dark dystopia that is 2084. ![]() Those who live have turned to drugs, VR, neural implants- anything to distract themselves from this new reality. If you somehow survived the Nanophage, odds are you were killed in the War. In this future, anything you think, feel, or remember can be used against you in a court of law.Ī Dark Dystopia - The year is 2084. Observe and Report - You are Dan Lazarski, an elite neural detective known as an Observer, and part of a corporate-funded police unit whose purpose is to hack and invade suspects’ minds. Play as the new front line of neural police as you hack into the jagged minds of the insane. ![]() Discover a dark cyberpunk world beset by plagues, war and squalor. Enable JavaScript to view data.What would you do if your fears were hacked? >observer_ is a cyberpunk horror game from Bloober Team, the creators of Layers of Fear. disconnect ( ) Specifications SpecificationĭOM Standard # interface-mutationobserverīCD tables only load in the browser with JavaScript enabled. observe (targetNode, config ) // Later, you can stop observing getElementById ( "some-id" ) // Options for the observer (which mutations to observe) const config = // Create an observer instance linked to the callback function const observer = new MutationObserver (callback ) // Start observing the target node for configured mutations ![]() Select the node that will be observed for mutations const targetNode = document.
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